Dec 31, 2010

The new wave: Geinimi vs Androids in China

As the popularity and the sales of 'powerful-handheld computers' boom had been very obvious in 2010 statistics in the field of mobile devices, and consumers had also been putting progressively more data in pockets, hackers and marketers are also on the loose as they try change tactics to infiltrate the most lucrative mine of sensitive and most prized data – be it either personal, business or public. 

Just recently, a report said that in China, for example, Geinimi, a powerful and sophisticated mobile device virus have had been affecting hundreds of thousands of smart phones particularly Google Inc’s Android operating system. Experts said that the objective that the bug seeks to achieve is yet to be discovered – but it could be “anything from a malicious advertising network to an attempt to create a botnet," an army of computers that could be used to launch attacks on websites or obtain valuable information that could be used for identity theft.

Such idea is not farfetched: 10.9B mobile apps were uploaded in 2010 alone. As the market is going at its peak, tech gurus are expecting that the number will double for the next years. Also, as data mining continues to be profitable, such data miners will turn to smartphones for another much rewarding gain. Such will give rise to the proliferation of mobile malwares and virus: and for a start, the Geinimi is a good one.

The culprit for the propagation of the virus, according to Lookout and Symantec Corp, is that when phone users downloaded contaminated software applications from third party stores that have been repackaged to include the virus. Some of the infected programs include versions of the video games Monkey Jump 2, President vs. Aliens, City Defense and Baseball Superstars 2010.

Dec 11, 2010

Unbeatable Snake Games...the Past, the Present, and the Future

the classical snake game
Snake game has had always been a part of my leisurely hours since my high school days. It is really funny to think that also my way of thinking has in a way been affected by the tricky snaky moves that had invaded cellular phones since it has started to become a commodity more than a decade ago.

Nokia 5110

Those were the times I just would skip classes just to play Snake. Whew! That was tough since I had to borrow my best friend’s (and at the same time, my classmate’s) bulky Nokia 5110 phone and had to compete with each other as to who will get the longest snake and of course, get the highest score. Not to add to that the one as to who will endure and make it to the topmost level, that is, survive the fastest and the most complicated routes, without touching the tricky mazes that will be undergone in the campaign. It was a classic game that tested our cleverness and practicality at the same time. And still continues to be. 


As I grow older (chronologically), so as the snake games. It has already a lot of variants that sometimes I have no idea if I’m still playing the same thing.  The simple game that I have had before is already old compared to the new game application that is installed in my X6. It has significantly evolved, armed with new customization settings (for example, a new body size, that will allow faster and more flexible movements or a body color that will make the snake stand out in the campaign) styled to sharpen strategies in fattening and ensuring that my virtual pet snake will live longer than its older counterparts.